Computer and video games have always been a thing of fascination for many kids and adults alike. Video games, like most things related to technology, have evolved. We now have Motion Sensor technology that promises to take gaming to the next level. The promise seems to be met, more than we can care to admit.
The Latest Sony PlayStation 3 and the Nintendo Wii now include motion-sensing controllers; the same controllers that would make you flay your arms about or perhaps even break into crazy movements resembling a dance, a fight or folk trance. Once upon a time, serious gamers scoffed and laughed at the apparent ridiculousness of it all. Now, however, motion-sensing technology is main stream in the video game market.
Accelerometers embedded in the heart of the primary controller technology of the video games are the core of motion-sensing technology. These Accelerometers can measure forces emanating out of your body movements in 3 different orientations – forward to back, side to side and up/down. All the while, the controller can also work thanks to the ability of the actual IC chip’s ability to sense gravitational pull depending on how you hold: vertically or horizontally ( Shuttle badminton rackets have a different movement compared to that of a gun, right?).
The Motion Sensor Technology is now a must-have for users and the video game makers haven’t missed a beat: Sony’s PlayStation Motion Controller uses 1:1 tracking which tracks the movement of the controller on the screen. Microsoft’s Xbox new technology now seems intent on catching up with its own version of body tracking controllers.
Nintendo, while still catering to a much less technologically sophisticated group of users, has a lot of ground to cover even though it was perhaps one of the early players in the market. Microsoft’s Xbox 360, Sony’s PlayStation and Nintendo’s Wii, however, are all intent on offering state-of-the-art, varied, high-quality environments with a rich, 3D like game feel.
This technology basically heightens the appeal for the game since personal body parts are involved thereby giving a much greater engagement factor and much fuller experience while playing the game. Gamers, needless to say, spend more time playing and in a highly intense game-state.
What if you were told that motion sensor technology in Video games actually gets exercise into the equation? If you have never considered playing games, you should do so now because gaming is now an exercise option. Wii Fit has calculates your fitness levels, your BMI (Body Mass Index) and even chalks out your exercise routines for you. The popular game Guitar Hero requires you to pump out a surprisingly high level of physical activity. Plenty of games (Pump up the Jam and Girls Just Want to Have Fun) with an orientation of dance (teaching dance moves? Shattered Memories is another Wii game that pulls you to walk around, pushes you into the pool to swim, field the attackers, hustle and move objects just to stay alive( in the game, of course).
Motion-sensor technology being applied to games is just the beginning. There should be more to come!
Source by Niko Taik