Steam users will need to shell out at least $5 if they want to access all of the features, as part of efforts launched by Valve to curb phishing attempts.
Valve is not contented in its Steam Guard Mobile Authenticator introduced earlier this week. The users willing to access the gaming platform’s features such as sending friend invites, participating in group chat and the Steam Market will need to accumulate at least $5 worth of account value.
Tech website reported that the new scheme has been designed keeping in mind those Steam users who are using the platform for malicious purposes. This scheme is unlikely to affect the majority of its users who just buy and play games.
According to Valve, it was the easiest way to spot nefarious Steam users, comparing the account’s age with their spending habits. The phishing accounts do not actually spend or invest in Steam. The “Half-Life” maker says that it is highly unlikely that the decision would affect the typical user.
Now the question is how does one spend $5 in order to gain full access to Steam’s features? Users can add that equivalent to their Steam Wallet, buy games that are equal to or more than $5 from Steam Store, add a Steam Wallet card to their account.
Steam users will also have the option to purchase a Steam gift equivalent to $5 or more, but receiving one from friends does not count, said the support page of the company.
The company will also not count the activation of a retail game. Playing free to play games, demos and promotional trials will not give the Steam user full access.