In an interview with IGN, Cyberpunk 2020 creator Mike Pondsmith has shared more information about the development of Cyberpunk 2077, which is now in the making at CD Projekt RED and has been finally showcased at E3 2018.
Pondsmith explained that the Polish developer still needs time to achieve perfection and his complete vision, and this is the main reason why the game could still take a couple years before it actually ships.
“We need space, we need time, and we need the privacy to mull it over. (…) The game we have right now is pretty damn close to what I would have built if I built it alone myself in a broom closet,” he said.
“I look at things in there and I just go, ‘Oh my God, that’s perfect. That’s just downright perfect’. But to get that kind of perfection does take time. It takes iteration.”
“If we’re going to do stuff that has never been done before – or has never been done the way we’re doing it – we need space, we need time, and we need the privacy to mull it over. If we have too many cooks in the kitchen we’re not going to get a good dinner out of it,” Pondsmith added.
While we didn’t get a chance to watch it in action, you can read the five things we learned about Cyberpunk 2077 at E3 2018. And that’s quite a lot of things if you notice…