Jade Raymond announced today that she has joined Google as a vice president. That’s a big move for Raymond, who previously served as an executive at Electronic Arts, running its Montreal studio Motive, and is an acclaimed name in the game industry.
Raymond is well known in the video game industry as an executive in charge of triple-A teams. At EA, she helped run studios such as Motive and Visceral that worked on Star Wars video games. Those games ran into problems, but it’s not clear what the reasons were. That resulted in executive shuffles and Raymond left EA last October.
Raymond spent a few years at EA after a long stint at Ubisoft, where she helped build the Assassin’s Creed, Watch Dogs, and Tom Clancy’s Splinter Cell franchises.
After she left EA, the company credited her with helping to build great teams and initiate big projects at Motive and other studios. Raymond spoke at our GamesBeat Summit 2018 event about how triple-A games have changed.
Raymond did not say what she will do at Google, but her title is an impressive one for the company. Phil Harrison of Google is preparing to announce its mysterious cloud gaming project next week at the Game Developers Conference.