It’s been more than three years since Microsoft’s Phil Spencer dangled the carrot in front of us, saying that keyboard and mouse support for Xbox One wasn’t “far away.” Microsoft is finally delivering, and has announced that Razer is on board to deliver the “best possible” experience.
In a new Xbox Wire post, Jason Ronald, Director of Program Management for Xbox Platform, says that Microsoft is enabling keyboard and mouse support on Xbox one for select Xbox Insiders in the coming weeks. With any luck, that means the feature update should be rolled out well before the holiday season. Another clue into the timing is that Microsoft promises more details about supported games and hardware in its November 10 edition of Inside Xbox.
As you’d expect, there is a catch. “It’s important to note that mouse and keyboard support for games is added on a title-by-title basis, entirely at developers’ discretion,” Ronald writes. “For all other titles, nothing changes. Mouse and keyboard input is not enabled by default for games.”
We don’t yet know which games will be supported, but Microsoft has confirmed that Warframe is one of them.
Since this move could further facilitate cross-platform play, one can hope that existing games like Overwatch and Fortnite — as well as any of Microsoft’s upcoming Play Anywhere titles like Gears of War 5 and Halo 6 — will make the cut. Ronald stresses that “Each development team knows their titles best and we support them in creating the right experience for their games as they see fit, to ensure an optimal and fair gaming experience.”
And don’t let the headline scare you. As the Xbox One platform is Windows-based, most wired and wireless USB keyboards and mice should be plug-and-play. However, Microsoft is launching an official partnership with Razer undoubtedly bring Xbox-branded peripherals to the platform. It’s not hard to imagine the iconic Windows key on the official keyboards being replaced with an Xbox key.
Oh, and yes, Razer has already confirmed RGB eye candy.